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In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:
In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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