
I made new Super Activation FX & amped up heavy normals with screen shake! #PocketFighterEX never looked so polished (and I'm not stopping here!). Still grinding out the GGPO rollback netcode too... #FGC #PixelArt #Animation #StreetFighter #KOF #GameDev
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I am very sad today because Rocky has been missing for 5 days now... He normally comes inside every day and sleeps with us... In the picture: Kirby - Rudy - Rocky
NeoGeo Pocket Color collections just went on mega sale on Steam.
Been going 200%, but I have so much left to do to make the one month Fighting Game Game-Jam deadline...
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Would it be interesting if I participated in this Game Jam? "Starting March 31, 2026 and ending May 1 2026, you have one month to make a fighting game." https://itch.io/jam/fighting-game-versus-jam-2026 I would be using Unreal Engine, with a small team of friends.
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I got unreasonably mad at combining text in C++ Macros, so I made this lol. I'm honestly surprised it works.











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