đź“• Read the full devlog article here:
https://michellerakar.blogspot.com/2024/03/the-nays-origins-devlog-8-final-game.html
đź“• Read the full devlog article here:
https://michellerakar.blogspot.com/2024/03/the-nays-origins-devlog-8-final-game.html
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
The Nays Origins is a puzzle adventure game for Game Boy where you play as Rotle, an otter with anxiety and strong mind abilities. Join him on his quest to recruit others like him, known as R Nays, and seal away the previous generation.
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! 🏆
In this game dev log for The Nays Origins, I talk about how I made some of the custom music for the game and dive into making placeholder art to work towards the minimum viable product:
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