Game
Immortal Sins

9 years ago

Lighting test




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Taking the wraps off. For real this time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A small teaser for the next tech test.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Overhauls on the way.

Enjoy a nice dish, get a nice buff. What's not to like?

Added achievements. Because why not?