
Next up
Some news on my devlog about polishing the game and an upcoming demo:
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
ten years
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
✨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!🎉
🐢 Sail the ocean on a cute turtle
🏝️ Climb every island
🏴☠️ Confront or avoid pirates
🦊 Heal animals
I'm super happy !
Made with Blender & Unity
🎺 When stealth fails, swing takes over! 🎶💥
I hope you like this little "chase" music preview 🙂
I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS
happy silksong day
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
2 comments