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Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
I added waves and foam to the ocean ๐๐๐
I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!ย
Head over to the shop to collect yours ๐ https://gamejolt.com/#shop
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Some news on my devlog about polishing the game and an upcoming demo:
โจ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!๐
๐ข Sail the ocean on a cute turtle
๐๏ธ Climb every island
๐ดโโ ๏ธ Confront or avoid pirates
๐ฆ Heal animals
I'm super happy !
Made with Blender & Unity
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!












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