Next up
Still working on UI. It's actually quite difficult to make something that dynamically works with keyboard, controller and/or mouse without those 3 interfering with each other. The "Controls" menu is very complicated too. Not finished yet, but it works OK
Working on Dialog UI/UX...
I'm a bit obsessed with this title screen... I've reworked on the colors, added some details on the water and background, made the floating islands move, and added a Kraken in the distance... I guess I should get back to working on the game itself now...
MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!
New update on my blog ! Here are a few screens to celebrate. I'm talking about Tests, UI, and more stuff... Check it out if you want to get more details.
https://oneiricworlds.com/en/index.php/2023/03/12/tests-ui-more/
Under the Desert Sky~
I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!
I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me
I guess this will help a lot with all the unity storm happening...
[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/
[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
I added waves and foam to the ocean 🌊🌊🌊
I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !
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