Game
Our Brotherly War

4 years ago

Maybe not enough various in the death animations?




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Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!

Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.

Working on the targeting control, to make it a bit more random and chaotic for battle. Yellow lines are for debugging.

Animating a few variations of the death animation.

Added cannon fire. It can be devastating against soldiers. Soon I'll be adding calvery as well.

Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.

Making things more realistic is just making it more chaotic and less perfect.

New animation I made for when a soldier is shot. I need to make a lot of variations of this but hopefully it looks realistic.

Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.

I won!? Still not sure I believe it! I'm still playing on the PS1, so this will be a huge upgrade for me! Now I can't say I've haven't won anything, anymore! Thanks so much to the Game Jolt!!!!

#GTG

Our Brotherly War is an action strategy game where you move your armies around the United States and engage in real-time battles with infantry, cavalry and cannons.

Casualties are permanent, resources are scarce, and the battles are uncertain.