Game
Our Brotherly War

4 years ago

Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!




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Our Brotherly War is an action strategy game where you move your armies around the United States and engage in real-time battles with infantry, cavalry and cannons.

Casualties are permanent, resources are scarce, and the battles are uncertain.

Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.

Animating a few variations of the death animation.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Working on the targeting control, to make it a bit more random and chaotic for battle. Yellow lines are for debugging.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.

Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

New animation I made for when a soldier is shot. I need to make a lot of variations of this but hopefully it looks realistic.