Next up
Animating a few variations of the death animation.
Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.
Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!
game mockup where u collect chickens (its windy)
Added cannon fire. It can be devastating against soldiers. Soon I'll be adding calvery as well.
NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.
🎯 4vs4 online shooter game.
✨ Heroes, abilities & block building.
❤️ Wishlist now: https://store.steampowered.com/app/1225790/
Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.
Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.
Making things more realistic is just making it more chaotic and less perfect.
Boss battle on mobile device (prototype)
So far this is only a test, in the future it will be finalized.
Maybe not enough various in the death animations?
0 comments