Next up
Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.
Making things more realistic is just making it more chaotic and less perfect.
Maybe not enough various in the death animations?
Working on the targeting control, to make it a bit more random and chaotic for battle. Yellow lines are for debugging.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Added cannon fire. It can be devastating against soldiers. Soon I'll be adding calvery as well.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.
New animation I made for when a soldier is shot. I need to make a lot of variations of this but hopefully it looks realistic.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!











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