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Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.
Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!
Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.
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Animating a few variations of the death animation.
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Revamped the targeting system to be more chaotic, like battles tend to be.
There was a bug where, if the unit was coming from the flank, only the one corner solder would be targeted, essentially getting all the bullets.
Maybe not enough various in the death animations?
New animation I made for when a soldier is shot. I need to make a lot of variations of this but hopefully it looks realistic.
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