Next up
I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.
Triggering attack animations. It's still missing so much though 🥲
Joltober is coming.
Get your art ready!
Here are what the daily prompts will be.
Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.
Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!
Wishlist on Steam: https://bit.ly/YookaReplayleeSteam
Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.
Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.
Yooka-Replaylee is Coming Soon!
Its packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover.
Complete our quest to get HYPED and check out the game on Steam: https://bit.ly/YookaReplayleeSteam
Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.
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