Next up
πON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
Working on Sprite After Images supporting more features like Sprite Palettes.
It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! πΈ
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)
When Dr Wily goes HARDSTYLE
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. π #UnrealEngine #gamedev



















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