📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/01/nay-saga-devlog-1-planning-concept-card.html
Next up
This is my last game dev log for The Nays Origins! Included here is the link to the final game playable in both browser and on Game Boy. I talk through some final playtesting and physical aspects to wrap it all up!
In this game dev log for The Nays Origins, I took a break from a lot of the actual development on my GameBoy game, other than playtesting, to work on the physical assets of the game. This included the box and cartridge art and instruction manual.
In this game dev log for The Nays Origins, I talk about some of the background art and puzzles that I created for my GameBoy game.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I created a board game called Nay Saga! In this short digital demo version of the game, you play with over 750 unique character cards through 2 game modes with distinctive rules. Check out the free play mode and database of all of the character cards!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
In this game devlog for Nay Saga, I talk about the first stages of the digital video game prototype I made for testing and the initial card generation I did when learning nanDECK.
Reflecting back on the development for Complex .net, I created a video where I talk about how we made the game here:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In Clove's Story, play as Clove, a student who finds herself in the principal's office with her homeroom teacher. Help Clove navigate conversations in this interactive visual novel through choices! I created this for the O2A2 VN Jam last year.
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