
Practicing fundamentals with some figure shape studies, 2-3 minutes each. My goal is to do at least 100 of these over the five days.
Next up
Working on the mech selection in the main menu. One of these will be in the final game.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Bunch of gatos
I hope you guessed Ham Sandwich.
I'm sure she doesn't mean any harm...
WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh














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