
Practicing fundamentals with some figure shape studies, 2-3 minutes each. My goal is to do at least 100 of these over the five days.
Next up
Working on the mech selection in the main menu. One of these will be in the final game.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
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Snag a new avatar frame and a sticker pack or two!
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Ukiyoe style experiment...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Voidstone now includes highly advanced QoL features, like a pause menu!
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
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