3 years ago

Practicing fundamentals with some figure shape studies, 2-3 minutes each. My goal is to do at least 100 of these over the five days.




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Working on the mech selection in the main menu. One of these will be in the final game.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Bunch of gatos

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

outer wilds commission

I hope you guessed Ham Sandwich.

I'm sure she doesn't mean any harm...

WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh