Practicing fundamentals with some figure shape studies, 2-3 minutes each. My goal is to do at least 100 of these over the five days.
Next up
Added another weapon and refactored the level up options system so it's more extensible.
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Under the Desert Sky~
I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!
Prototyping my latest soon-to-be-abandoned project: a Vampire Survivors clone xd
Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.
First pass on the walk cycle for the new mech design, rendered from blender viewport.
Blocking out the mech selection UI with some placeholders
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