
Practicing fundamentals with some figure shape studies, 2-3 minutes each. My goal is to do at least 100 of these over the five days.
Next up
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Voidstone now includes highly advanced QoL features, like a pause menu!
I'm sure she doesn't mean any harm...
commission for @alphatwo
:3
Working on the mech selection in the main menu. One of these will be in the final game.
I hope you guessed Ham Sandwich.
Ukiyoe style experiment...














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