Game
Mega Man: The Rulers of Space

28 days ago

Process of converting the Arcade sprites to SNES specs. Reaching the top of a ladder is completely different! This is unused sprite data because the Arcade game didn't release with any ladders! 🤔

#MegaMan #UnrealEngine5




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Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine

Gameplay footage reveal for #MegaManRS

Things are about to take off! #MegaManRS

(It's not "Ruby Spears" quit asking that 🤣)

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

This is Mega Man: The Rulers of Space!!

A fan-made 16-bit SUPER remake of the GameBoy "Mega Man V" (aka Rockman World 5)! #MegaMan

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

What exactly is Mega Man RS about? You'll find out in...

In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

It's happening.