Game
Mega Man RS

1 month ago

Processing the Jump animation sprites from the Arcade games back to SNES specs. (The biggest change is in the legs!)




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In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine

What exactly is Mega Man RS about? You'll find out in...

Shooting & damage system updates! Starting to look half way decent now. Pew pew! #MegaMan #UnrealEngine5

When Dr Wily goes HARDSTYLE

Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine

We've added animation for a little side quest.

(🔊ON!) Added a random Pitch changer for Sound Effects 🤣 #MegaMan #UnrealEngine5

DEBUG MODE LETS GO #MegaMan #UnrealEngine

(I guess we're good to go on that Space Shooter stage, eh? )

It’s time to kick off the Live Wallpaper Jam 🎉 but first... we need the theme!

So the theme is... 'UNLEASH'

You’ve got until May 2nd 👏 Good luck!!

🔗 https://store.gx.me/events/live-wallpaper/

What if I told you the truth about what this project is will be revealed soon?...