Game
Neamee
4 years ago

Remaked intro video - completed. New version will be avaliable on the game page soon.




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First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Level changing via portal procedure - very draft character animation

Visual representation of active suit amplifiers.

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Today's results of location visual corrections. Lightmaps rebaked, content added.

some decor improvement

And more Main theme music!

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.