Game
Neamee
4 years ago

Remaked intro video - completed. New version will be avaliable on the game page soon.




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Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

A pair of pieces of art describe Neamee's game world

Small content update: Animated alien switch added

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

A little corrections of main character's look. Dry and wet states.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

And more Main theme music!