Game
Neamee
5 years ago

Remaked intro video - completed. New version will be avaliable on the game page soon.




0 comments

Loading...

Next up

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Added details to main character's look

A pair of pieces of art describe Neamee's game world

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

New thumbnail

Working on character animations with new controller system. Video was recorded at 33% of normal speed

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)