Game
Neamee
4 years ago

Remaked intro video - completed. New version will be avaliable on the game page soon.




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Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

New thumbnail

Added details to main character's look

And more Main theme music!

New character animations with new controller system at 100% speed

Level changing via portal procedure - very draft character animation

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools