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Game
Redemption of the Damned
3 years ago

#RoD. DevDiary: dungeon.

The game called "Redemption of the Damned" wouldn't be complete without the underworld.

You see not the final version on the video. Therefore your recommendations, wishes and justified criticism are appropriate and timely.




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#horror DevDiary: 3-barelled pistol. Advantages of this example of hybrid technology:

- 3 shots are available after each reload;

- significantly increased range;

- more damage due to the longer barrel length.

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RoD. DevDiary. Combat mechanics:

- parry, causing stunning of the enemy;

- block with loss of stamina;

- fast hit with normal damage;

- heavy hit with increased damage and high consumption of stamina;

- one-handed ax that can be purchased in the village.

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Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

#horror #gamedev DevDiary: hand-to-hand combat.

In the harsh world of RoD gamer can left without any staff in case of death. It's unfair to leave the player without possibility to fight.

So, we're expanding the combat capabilities.

Feel like berserkers.

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#survival DevDiary: Damage system.

It's one of the main issues when working out the mechanics of melee weapons.

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We will be grateful for your comments after you visually check the usability of the proposed inventory and how clear it is.

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