Game
SKULLDUGGERY

3 years ago

SKULLDUGGERY - DEVLOG #3 - PROGRESS, PROGRESS, PROGRESS....

Here's a sneaky peak at what we've been working on recently. Put together a quick test level testing out new tilemaps, animations and UI. Also our first time sharing in game screenshots, ENJOY!




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Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.

#indiegamedev #gamedev #pixelart

DEVLOG#7 - TEST BUILD INBOUND!

So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D

'KING OF THE BOOTY'

No, this isn't the title of some Youtuber, turned artist rap song. It's the name of our new WIP gamemode for SKULLDUGGERY!

Would hardly be a proper pirate game without some sweet ol' booty now would it?

#gamedev #indiedev

Distance Grew 🌿 Finding the space in between what once was

1,2,3, TESTING!

Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.

heres a short tutorial that i made to help you guys animate rain! Its suuupper simple :D

Pre-release Patch v0.2

After finding some nasty little bugs lurking below deck we sent our best hands down to go and squish 'em!

Any input issues should now be fixed. Just download v0.2 and connect using an Xbox controller or PS4 through DS4Windows.

Only careless pirates lose track of there ammo!

Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.

self indulgent portrait i made of michael sheen because reasons #pixelart 💕

Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....

THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!

#indiedev #indiegamedev #unity2D