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One More Experiment
2 years ago

Some cool new VFX for my game: Magic Shimmer!

A fun experiment with Blender Curves & Unreal materials!

https://youtu.be/Jlqc_UNm0hY?si=Mj_UQ1UyqBbLBF9r

**VIDEO WITH BREAKDOWN**

https://www.youtube.com/watch?v=2YuGOLNXKGg&t=1s&ab_channel=AmbercrownGames

#OneMoreExperiment_Game


OME - Magic Shimmer VFX (No breakdown)
Some cool new VFX for my game: Magic Shimmer! A fun experiment with Blender Curves & Unreal materials! https://youtu.be/Jlqc_UNm0hY?si=Mj_UQ1UyqBbLBF9r------...
https://www.youtube.com/watch?v=Jlqc_UNm0hY


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GET OUR ELEMENTAL PUZZLE PLATFORMER NOW!! I dropped the discount to 20% now for the last day of Spring Sale :D Enjoy!

https://store.steampowered.com/app/3508790/One_More_Experiment/

STEAM SPRING SALE - 19-26 March

15% Discount for One More Experiment! "A first-person puzzle-platformer about mastering elemental mechanics and manipulating the environment"

-------------------------------------------

STEAM PAGE:

https://store.steampowered.com/app/3508790/One_More_Experiment/

NEW LIVESTREAM DATE - One More Experiment! 23rd March - 06.30 PM CET on Twitch: https://www.twitch.tv/strackdracksdw Feel free to join, discuss the game, hear how he have helped out and more! He will be streaming the entire week!

See you guys there!

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Have you seen the very first prototype?

This huge project started in the end of 2019, as a small prototype that was playtested on a series of events!

An upcoming video will showcase and tell more about the journey from prototype to full game

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

New Save System Explained

We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:

https://store.steampowered.com/news/app/3508790/view/53099551296…

PATCH 2 in progress ______________________ Coming later (Date TBA) * Chapter 8 will be expanded (currently the final chapter is a bit short) * Tweaked the weapon aim to align with the crosshair * Added a camera zoom feature for the weapon Stay tuned!

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

What happens next? * I'm gonna take a break from development of this project for some time >> If any criticial bug is reported now, Im gonna push some eventual hotfix. * I'm gonna make few videos where I talk about the development process etc!