Loading...
1,345
Game
Kirby: Wacky Episode
3 years ago

"The Air Puff is such a straightforward move, there's no way he'd be able to change anythi-"
#kirby #fangame #gaming #gamedev #gamedesign #gamemaker #gamemakerstudio2


To answer potential questions:

-You can't keep enemies stunned infinitely, they'll start moving again after a bit even when spamming, so do be careful about getting hit.

-They don't deal damage anymore, since that role has been delegated to the Air Roll.

-Don't work against bosses themselves, that'd be a bit much.

-Not the easiest attack to land among all the basic moves, but the payoff is worth it. Floating mechanics have also been tweaked slightly to allow better precision.

-The stun period is very short, so act quick on your follow-up!

-The change was inspired by Canvas Curse where tapping an enemy with the stylus would also stun them.



5 comments

Loading...

Next up

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.

Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)

Squished boi

We have a question and we wanna know: What's your favorite platformer? Complete the quest and you'll get 100 Coins!

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

Kirby Sword!

#GJAsks

Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!