
The Fire Ability showcase is finally here! It's mostly just me messing around, presenting some (but not all!) of its moves. There's also a surprise new one in there!
#kirby #kirbyenginedemo #gamedev #fangame #pixelart #gaming #nintendo #gamemaker
Next up
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!
Here are some of the latest changes for Eternal Paradise, with more of em coming at a later date!
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)






















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