
The Fire Ability showcase is finally here! It's mostly just me messing around, presenting some (but not all!) of its moves. There's also a surprise new one in there!
#kirby #kirbyenginedemo #gamedev #fangame #pixelart #gaming #nintendo #gamemaker
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Summer is a good time to go water skipping, don'tcha think?
Kirby has been enjoying it very much!
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.






















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