Game
PAPER TANKS

5 years ago

The last couple of months have been tough for the game to develop. Moving to another city, covid disease and other little things that pushed the development a little back.


And finally everything has settled down, so first of all I want to show what I am doing this weekend.



2 comments

Loading...

Next up

It was 3 years of development, the notebook is empty...

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Bots can now inform their allies about the nearest enemy

WIP

Working on characters for dialogues

Visual Update and New Direction:

And QnA!

The secret has been revealed!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay