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9
1 month ago

today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file




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Today I implemented a simple routing server for my game-project with https://mastodon.gamedev.place/tags/godot Nice feature to not have to input ip adresses anymore^^

hmmm I can't help it, but something's fishy here.... #godot #gamedev #indiedev #procgen

Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)

The jam theme is "One Bit" - "Where am I" And I made a FPS with Godot, where you have to clean your computer from evil viruses^^ here is the link : https://roughnight.itch.io/antivirus would like to have feedback :)

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playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart

heres a short tutorial that i made to help you guys animate rain! Its suuupper simple :D

finally got network syncing done