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In Mario and Luigi games, if a bro gets KO'd, you have to carry him while dodging attacks, which wasn't very fun - so we decided to scrap it. Instead, Tara or Vyn will just drag the other off-screen.
Also showing off the graphical overhaul for the sewers!
I'm excited to announce that the steam page for our Mario & Luigi-like Indie Game is finally up! If you have a steam account, please wishlist it, it'll help us a ton!
https://store.steampowered.com/app/2899330/Hunter_Chronicles_Tar…
To spice up the Mario & Luigi combat even more, we're iterating on it's enemy resistance system - some of the attacks won't work on certain enemies, but they'll put others into entirely new states, inviting some strategy into the order of your attacks!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
We spent some time further polishing the battle system, and are ready to show off another enemy and it's first attack. Due to the slimy bodies of the Goouls, a certain counter works better than others!
In our efforts to further spice up the Mario & Luigi combat, some enemies that react differently to specific counters, can then bounce off other enemies too! Here's one example, which was also our way of including the green shell bros. move in spirit!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
https://www.kickstarter.com/projects/paro/tara-and-vyn IT'S HERE!! The Kickstarter for our Mario & Luigi-like Indie Game, Hunter Chronicles: Tara and Vyn, is finally LIVE!! Please support & Share it around if you can!!!
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