Game
Immortal Sins
9 years ago

Weekly Update #17


Time for more stuff!
(Original Post: http://aceofaces-mod.tumblr.com/post/129223611387/weekly-update-17)

Launcher Overhauls:

We start off with the game’s launcher. The first thing it got, was a Save Manager, a collction of tools to import and export saves as well as deleting all your saves (if there’s a need for that).

Second, it received a proper Quick Load. Current versions of the launcher could also launch the game without saves and start a new game. Not that it was a bad idea, but it wasn’t what I wanted to implement. In the upcoming version, it will check if you have any saves and enable the feature if you do. The third is a fix for high-DPI monitors. I can’t say that it will fix it, since I don’t have that kind of monitor as of this writting. At least it’s an attempt I guess…

The launcher will pick up more features and utilities as time goes on (one of the planned features is an Auto-Backup system) and hopefully it will be what I wanted to: improve the game’s engine by adding features with the help of a separate program. If you have any suggestions for features, let me know.

Engine and Map overhauls:

The engine got a new text wraper, so text fits better. There are some bugs to this, but they will get fixed.Also, I went back to some of the maps and re-designed them.

That is all for now. See you on the post.



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Next up

Added achievements. Because why not?

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

It's a bit early, but I have something cooking. Keep an eye out.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Jump List returns in the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A small teaser for the next update.