Game
Immortal Sins
10 years ago

Weekly Update #17


Time for more stuff!
(Original Post: http://aceofaces-mod.tumblr.com/post/129223611387/weekly-update-17)

Launcher Overhauls:

We start off with the game’s launcher. The first thing it got, was a Save Manager, a collction of tools to import and export saves as well as deleting all your saves (if there’s a need for that).

Second, it received a proper Quick Load. Current versions of the launcher could also launch the game without saves and start a new game. Not that it was a bad idea, but it wasn’t what I wanted to implement. In the upcoming version, it will check if you have any saves and enable the feature if you do. The third is a fix for high-DPI monitors. I can’t say that it will fix it, since I don’t have that kind of monitor as of this writting. At least it’s an attempt I guess…

The launcher will pick up more features and utilities as time goes on (one of the planned features is an Auto-Backup system) and hopefully it will be what I wanted to: improve the game’s engine by adding features with the help of a separate program. If you have any suggestions for features, let me know.

Engine and Map overhauls:

The engine got a new text wraper, so text fits better. There are some bugs to this, but they will get fixed.Also, I went back to some of the maps and re-designed them.

That is all for now. See you on the post.



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