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Mega Man: The Rulers of Space
2 years ago

When you need a quick animation to test with... lol (๐Ÿ”Š ON) #MegaMan #Rockman #gamedev #UnrealEngine5




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I often wonder what Mega Man Xtreme sprites would look like with a few little touch ups... #megaman #pixelart #megamanx #rockmanx

Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. ๐ŸŒˆ #UnrealEngine #gamedev

๐Ÿ”ŠON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.

I updated the 1-Up sprite to increase visibility in game. The face now shines with the shimmer. #pixelart #gamedev #megaman

When Dr Wily goes HARDSTYLE

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Are you doing unnecessary work when calling Delegates in #UnrealEngine?

I wrote an article about this small topic since I was dealing with it recently (it's free to read!) Includes examples and fancy Macros.

https://www.patreon.com/posts/unreal-engine-131408500?utm_mediumโ€ฆ

I DEMAND another Mega Man Show!

Working on Sprite After Images supporting more features like Sprite Palettes.

It's kinda beautiful honestly

#UnrealEngine