Next up
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. ๐ #UnrealEngine #gamedev
๐ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypoโฆ
When Dr Wily goes HARDSTYLE
More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev
Are you doing unnecessary work when calling Delegates in #UnrealEngine?
I wrote an article about this small topic since I was dealing with it recently (it's free to read!) Includes examples and fancy Macros.
https://www.patreon.com/posts/unreal-engine-131408500?utm_mediumโฆ
I DEMAND another Mega Man Show!
Working on Sprite After Images supporting more features like Sprite Palettes.




























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