Game
Ivana Kupala

2 years ago

While UE5 project is on its way, let's talk about the game itself. What will it be like?

Read the article and answer the poll!


The game takes something from all of its inspirations.

From Hades, it takes the central gameplay loop: go into a room, kill everything, move into the next room.

From Castlevania Symphony of the Night, it takes the core progression: explore a big map and complete a sequence of particular events in order to unlock the final boss.

From Blasphemous, it takes the monsters designs, as well as the idea that the monsters are people, changed by some dark unknown powers for their sins.

From Slavic mythology, it takes the folklore, the setting and the monsters' names and general habits.


The game will be mostly linear, though it'll involve backtracking. Just like in Metroidvania games, doing something in one area unlocks something in another.

Planned game features include: dynamic combat, dialogue system and multiple secondaries.

I'm not sure whether or not I'll have time to do this, but the player should be able to exchange Oka's shield for a few secondaries at camp rest, which are specific "safe points" located sparingly across the map where you restore your health.

For now, I have an axe and a hot iron pot in the plans.


Thank you for reading to the end. So what do you think? Does this sound exciting or not? Would you play a game like this? Leave your opinion in the poll! Thank you and good night!

  5 votes Voting finished



3 comments

Loading...

Next up

Guess who finally played Hollow Knight!

I just can't have enough of this baby, so I drew them a pretty poster! 🥺♥😊

If you'd like a PSD file of this, head over to my Boosty! - https://boosty.to/staminaoverlook

Devblog 17th June, 2023.

✨ Imported State Machines for animations into Godot 4 for all characters and the player!

✨ Floors and walls in perspective~

✨ Volumetric fog!

✨ Shiny eyes are back! Shinier than ever!

✨ More parallax layers!

✨ SHADOWS!!!

In our game, you can also fight a... scary yet hot tree man?... We're not entirely sure how that happened, but we're happy it did!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Chort got his model, textures and animations! Follow this game's page to make sure you don't miss the first version coming out -- very, very soon!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

The locations are slowly coming together... Imagine being lost in these pretty woods!

Now that I'm in Master's degree, I'm considering pitching OGLS as my exam project for the autumn semester. For more info, read the article!

In other news, NPC system finally works in 3D. At least, the planning/moving/stopping parts.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

In our game, you can fight a biblically accurate bear.