
#WIPWednesday Is Upon us
I've been reworking combat for a smoother experience, and the next level should be ready by the weekend.
Next up
It's #WIPWednesday so I wanted to say two things
1: A new obstacle that lowers speed on contact.
2: Making levels that have to look good horizontally and vertically take a lot longer than I'd like.
I'm going to do a #WIPWednesday concept here and try to make it as close to this in the game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Looks like things are slowing down, so how about some waiting music, or not.
Have a good Weekend.
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
A slightly complicated #WIPWednesday!
The Random Item Ball this drops from some enemies and can give you, health or collectable Items.
You can use your Projection to transform the Items to more health, if you really need it.
I Thought a Before and After would make it easier to see how I've changed this obstacle.
Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.
Wishlist the game now: https://bit.ly/slimeheroessteam
That should finish most of the last level here.
Almost finished the back-burner update.
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