Game
Mega Man: The Rulers of Space

1 year ago

You have no idea how SICK I am of having to setup this Cast branch over and over. Never again! #unrealengine #unrealengine5




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I was holding Kibry's paws and he fell asleep.

Very exhausted today. Was resting with my bed buddy.

Kirby is getting bigger and stronger. 💪

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Cooking today. Proof of concept to Increment and Decrement ANY UEnum;

ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA

For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.

#UnrealEngine5 #UnrealEngine

Seal Island Intro! For #ScreenshotSaturday!

Not sure if dog or parrot...

This is an example of what I was talking about last week when I say that Physics Boxes in modern engines are not good for Character Alignment on Slopes in 2D games. I think Physics Capsules are a great middle ground solution. #gamedev #pixelart

"Laboratory" l The Afton's Register Chapter 2 Cinematic Teaser Trailer

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5. #gamedev #megaman