Game Dev
Post about Game Dev!

Become the real #MasterBlaster πŸ”₯

Navigate through dense fields of fire in bullet hell sequences

πŸ’œ Demo available: https://store.steampowered.com/app/2713760/Master_Blaster

#IndieGame #Unity #GameDev #ScreenshotSaturday

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Implemented an override system for my navmesh, so static entities with collisions affect it now. It's way faster because the debug mesh takes a while to build in the background. Finally, my NPCs won't get stuck on random loot crates in the world anymore!

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Working on some mechanics

more polish on icy place and AI can spawn things to the player (here light points)

https://ko-fi.com/chimersprod

Just to drive home that thing I made about Jacki being essentially my answer to Wario, here are a few pics of her antagonizing one of my protag charries, Skate, along with two bonus pics of them in differing extreme situations

This is a watercolor made during a game jam that gave birth to MYHA, a puzzle/adventure game with a retro vibe inspired by the soviet space conquest.

bob

Hi everyone!

We're back with a new Early Access UPDATE! πŸ˜πŸ‘‡

We added recovering resources after removing buildings and MORE!

Have a great weekend! 🌟

https://store.steampowered.com/news/app/1714900/view/42419095998…

My 25th try(over-exaggeration) at a human character in blender. I like it