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#POCKETFIGHTEREX
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How's the rollback netcode system going for #PocketFighterEX?
It may look silly but this is HUGE! The game needs to hyper update for rollbacks & keep at 60fps. Notice the background is not hyper updating, its on different time. #gamedev #rollback #fgc
I made new Super Activation FX & amped up heavy normals with screen shake! #PocketFighterEX never looked so polished (and I'm not stopping here!). Still grinding out the GGPO rollback netcode too... #FGC #PixelArt #Animation #StreetFighter #KOF #GameDev
"Marc, how is the rollback system implementation going for #PocketFighterEX?"
It's... going... to the moon?