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Debug 'kill all loaded enemies' on R1 lol.

It's a test of my "Shared Event Asset" system concept for #UnrealEngine.

It might not mean much to most people, but it could help make Events much easier to setup. Technical details in replies.

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Release game!
But I screwed up....
The name on the buy button remains from the previous prototype
https://store.steampowered.com/app/1901130/A_Difficult_Game_Abou…