What do you think this mechanic will be used for?

Only 1 day left until the party...

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Today is my #SpawnDay, thank you very much to everyone who followed me during these 5 years!

Updated the screenshots check em out!