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We’ve spent the past few months transforming our Game Jam prototype into a full game, getting ready to launch on Steam for PC! 🚀Graphics have massively upgraded, and mechanics refined for a more exciting and fun experience! 🎮💥 See more soon! #indiegame

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I don't know how well you can see it in this video, but I've coded a dashing mechanic for Hensen Hopper! I plan to have dashing consume a "dash charge," a kind of ammo you can get as you play in the form of enemy drops.

More levels from this game have been reviewed and this time its group E's turn.

Here are some of the group E levels:

Very small change, but I added a darker-green border to the edge where the grass meets the dirt. I think this gives a bit more definition to the transition between the two zones.

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Juice > graphics

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Brick breaker seems like a good fit for a solo training mode in Dashpong!

Do you have cool ideas for other solo levels?

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Good new! You'll soon be able to play Dashpong solo 😁

In preparation for the Switch release, I'm working on various solo training levels. Here's a match with the classic pong paddle

ps: Dashpong is on sale on Steam!

Death strides across the desolate wasteland, scythe in hand, surrounded by relics of suffering and despair. A skull gripped tight, it beckons you into the abyss.

Whislist on #Steam :https://store.steampowered.com/app/2019760/Necrophosis/

#Necophosis #HorrorGames #IndieGame #DeathAwaits

I've been reviewing levels from this game recently and this time its group F's turn. Some have been updated, some have been removed and new ones have been made to replace removed levels.

Some of them are shown in these shots:

It's unfinished but the backbone of "The Garden" is now visible in the main scene! I want to add a lot more to this backdrop later today and over the coming week.