general in 3D Modelers!



Hi everyone! I have been blocking out a new level in Blender and checking how it looks and feels in UE5.

























Rising Titan Sword My favorite of Kuuga's weapons is finally done. Now onto Agito







Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!

































I realized I could sculpt the facial expressions in Blender and save them as shape keys to use later in-game in UE5.








Here are some highlights from the past year. I hope to make even more progress on my game project and create some pin ups in the new year.
#3d #3dart #blender #b3d #3dcharacter #characterdesign #stylized #stylizedmodeling





















Stay tuned for updates on the progress of this work-in-progress model. We will keep you informed as development continues.
#blender #b3d #charactergame #gamedev #stylized #cartoon #sculpture #wip #3d










































Some assets for the game demo. The implementation of thrown barrels mechanics was a nightmare!!
#unreal #unrealengine #ue5 #blender #b3d #lowpoly #gameasset #asset #gamedev #dev







































I am making variations for The Fallen in Blender, one of my game's enemy types.













I want to make his armor destroyable and make different armors with different capabilities in the future.
#blender #b3d #unrealengine #ue5 #gamedev #gamecharacter #stylized #dinosaur #moltenjaw


































This is a w.i.p of the level of the game, With this I learn how hard is make a level design.

























