Game Dev in Game Jolt Creators

Share your creations or thoughts!




UE4 Blueprint vs C++ Performance Test
plus Hybrid Blueprint C++ approach
Read article if you wanna know what I'm doing



I spent the whole day today studying godot , in summary :
1) I was able to do 1st person control
2) lifting objects by pressing lMB
3) recognizing items with a special area
4) signature for items
I am happy)


Audio Occlusion
never knew this was a thing
this whole time I have been placing plethora of audio volumes like a buffoon


Capy Game ÒwÓ
Based on the illustration by @Mati_22Russ
Original post:
https://gamejolt.com/p/capigame-dp6s5ggr
#GameDev #PixelArt #JotaDev

















Made a little object count check
Door only opens when you place certain amount of each object on the platform
in this case 2 crates and 3 bins

Small update: I managed to get two song charts done back-to-back but I still have to wait on art :(
More on this in the next devlog (coming around the beginning of next month).