game_development in Indie Game Community
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Hi. Made another triplets, this time it's about San's sprites. Soon I'll make Shiro's sprites, too.
Oh, "who's Shiro?" you may ask... It's okay, I didn't introduce him yet, I think. Maybe it's time to color his drawing too. It's Pride month, after all!
Uzhik – picture of level! In a bright garden!
Uzhik – it is continue to be in development. Now I am doing for Uzhik a decoration visual. I draw a levels. So, now it is, already, there is understanding - how it will look.
#GJAsks
The most awkward death was in my own demo game, when I wanted to make a tutorial enemy and I made it too strong. But that also gave me a great idea!
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So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?
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Now I've got the beginnings of co-op over Steam. Looks like I'll have to mess about with predictions, and then sync all the enemy and loot stuff over. It's a shame you can't test out multiple clients on the same pc because they need different steam users.
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Pass the key through the grinder 👻
#HardGlide #screenshotsaturday #indiegaming #indiegamedeveloper #gamedev
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Environment/Lighting test