game_development in Indie Game Community

Hi. Made another triplets, this time it's about San's sprites. Soon I'll make Shiro's sprites, too.
Oh, "who's Shiro?" you may ask... It's okay, I didn't introduce him yet, I think. Maybe it's time to color his drawing too. It's Pride month, after all!
#GJAsks
The most awkward death was in my own demo game, when I wanted to make a tutorial enemy and I made it too strong. But that also gave me a great idea!


So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?


Now I've got the beginnings of co-op over Steam. Looks like I'll have to mess about with predictions, and then sync all the enemy and loot stuff over. It's a shame you can't test out multiple clients on the same pc because they need different steam users.




Pass the key through the grinder 👻
#HardGlide #screenshotsaturday #indiegaming #indiegamedeveloper #gamedev




Environment/Lighting test


Hey everyone!
Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!
Check out the video and share your thoughts!
