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Devlog 7: Some death explosion changes for the enemy, and a new enemy type, the Bombardier. Changed the pickups to be closer to the ground and fixed a problem with them spawning too small on an enemy death.

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Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.

внутриигровой футаж

in-game footage

Thumbnail and banner update:

Idk I was bored(making hn3 stuff) :)

Hello.

Patch Version 1.0.1

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Lobo: The Howl Within – Official Teaser
Lobo is a story-driven fantasy RPG where your curse isn’t the only thing hunting you.
The new trailer reveals a glimpse of the upcoming demo.
No date yet… but the shadows are stirring.

Готовлю ещё новый проект.

Crapshot Alpha 1-2 (0.2.0) is out now.

Version differences:

Camera now faces the right way when loading into a stage.

menus now look more coherent.

Sorry it took this long. A pipe became public enemy no1 and I was trying to research changeable key binds