All Posts in Unreal Engine

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Quick patch, and some other additions.

Loading...Demiurge's Spear BETA 1.0.0 has been released.

Loading...Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.

The first official trailer for our game "Beyond the Shutters" has just been released!
https://youtu.be/7F4Yva90-DM?si=u2pbQlldzuMjJSU9
https://youtu.be/7F4Yva90-DM?si=u2pbQlldzuMjJSU9
https://youtu.be/7F4Yva90-DM?si=u2pbQlldzuMjJSU9

Loading...Devlog 17: Added an aim offset and a toggleable Third Person Mode + Some changes to the mech's model and some new additions to the HUD.
Happy Anniversary for FNAF WITNESS! (Also, the games anniversary is linked to my birthday so i dont forget it. I think i also did this last year.)

Loading...Devlog 16: New model for the left weapon. Tinkered with the character model's positioning, and started redoing the HUD

Loading...Devlog 15: Upgraded the player model for the Angelos with animations, and added an working grenade system. Made some material changes, and also a slight black outline to the player.









