Work in Progress in Unreal Engine

Share your creations!

Loading...Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine ๐ป
Short lever demonstration for my "Switchman" recreation:
https://drive.google.com/file/d/1uG37yX8k-bjLGtGWPkomzUcO-YDatsuโฆ

MY FACE! | Nightmare Drawkill Foxy | First Look | BTS

Loading...Hereโs a quick look at the second animationโfacial expressions and lipsync, created using iClone ย and Unreal Engine.ย
Each characterโs expression is tied to the tone of the conversation, building on the body animation layer shown earlier.ย

The most useless light source.
(Don't mind the hand ๐ it's a little silly)

Nightmare Drawkill Foxy | Poster | First Look
What do you expect most out of the Foxy AI?
ย 67 votes Voting finished


Some clean up. These are graphs for one of the master materials used in the game, before and after. Added some functionality and finally made use of the named reroute nodes to get rid of all those noodles.

Loading...Insta Deform Plugin
Don't think I'll end up using it









