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It's finally here! Enjoy the story of Crucible again from a new perspective - that of the relentless mechanized alien warrior Tuhrahkkkii!

This update comes with a fully-developed 2nd playable character, and LOADS MORE!

ALL DEVELOPMENT on the 2.0 release is NOW DONE!

YES!

All that's left now is the promo art and the trailer, then you'll be getting your hands on it very soon.

UNLEASH THE BEAST.

This is Tuhrahkkkii's final alternate weapon, the Beam Claws. These emphasize quick burst damage and hit-and-run tactics. They also pair nicely with the Grappling Hook, but I was too busy kicking fools here to show that off.

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Would you have taken that strange disc fragment?

#Adventure #Puzzle #IndieGame #GameDev

Did I ever tell you that this game is actually fully rendered in 3D???

...Well, it isn't. Anyway, perspective is hard but I managed to get this new shop image drawn up.

Mmm, toasty.

On today's episode of Pixel Art Fundamentals: That is Not What the Sun Looks Like!

Yeah, I'm not sure what I was thinking when I shaded the old version. The new one looks more like an actual light source.

Yesterday I implemented a new build method for the game that reduces the download size by 75%! Wow!

But that's not particularly exciting to look at, so enjoy this new shop artwork for the Sawblade Boomering as well.

Egads! MORE of them? How many robot lizards does one game even need?!

Some kind of news, yeah! Finally!

Demo 2, or how I call it Egged Up (try to guess what the source of name) is on progress.

First zone is finished at 50%. It's not much, but it's at least a great start point. Soon I will finish it.

Stay here for more news

Dude, why are you red? It's not a good look on you!