General in Game Dev

Post GameDev things!


In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫

Meet the terrifying Eye Monster 👀
Prepare for chaos and destruction as Ayasa faces its deadly force
Let the nightmare begin by playing the available demo version

The Elevator Didn't Do Elevator Stuff
(Coming Soon)
Hey Guys... I needed to announce something that I should've announced earlier but...uh...
I'm taking another break from coding in December.
This is just how I do my stuff. I take a break in June and I go back and forth for December.
READ ARTICLE PLEASE!!!
A smaller update but I felt it was best to fill you guys in on where things are at.


For day 645 of coding, I have adjusted the stepping noise. I don't know if it's the right fit, but it does sound better
Here's what to expect in the upcoming FAUXTALE gameplay video:
- Full Prologue gameplay
- WIP Plantergeist battle
- Afterlife City design teaser (with a silly cutscene)
- Possible lore teaser
We're two followers away from 50, so FOLLOW FAUXTALE
The demo is 100% complete; now we are just fixing bugs and optimizing performance. The game should be ready in about 1-2 months.