General in Game Dev

Post GameDev things!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

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Try out Cosmic Conquest on itch.io! Blast through asteroids and enemy ships in this arcade shooter. I developed this game myself using Unity, and I’d love for you to check it out. Click the link below to play now!

https://william1882008.itch.io/cosmic-conquest

Just so you’re aware, yes, I saw Luigikid’s announcement. You know exactly what that means, it means what I’ve been promising all this time. SUBCON.FDS…will be there. So be hyped.

We've added new tools to let players terraform terrain however they like! We're also aiming for Minecraft-like simplicity when it comes to digging🛠️

Here’s a quick look at some boss fights I’ve been crafting. Intense, challenging, and so much fun to build. Hit that wishlist button and stay tuned!

https://store.steampowered.com/app/2092270/Resonant_Blade/

#indiedev #scifi #bossfight #wishlistwednesday #pixelart

У меня плохие новости! Вот и всё эра моей игры пять ночей с копатычем подходит к концу! Третьей части не будет!!!! ВСЕМ ПОКА!!!

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A couple days ago, I started looking at terrian generation in Godot. This was one of my favourite gens that I got. There are only 6 tile variates, so it looks a bit weird in some places.

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For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together