General in Game Dev

Post GameDev things!

late night vibes in DIGI-DOLL 🥱🌃

#indiegame #indiedev #cozygames

Dang I like poppy playtime! I purchased a offer and now I can play on my phone :>

Sigma!

(EN)

Hi everyone, even though I'm still halfway through development, I'm going to share with you this video in which I test a funny moment in the game.

https://www.youtube.com/watch?v=VfYjkapxIxE

https://www.youtube.com/watch?v=VfYjkapxIxE
https://www.youtube.com/watch?v=VfYjkapxIxE
https://www.youtube.com/watch?v=VfYjkapxIxE

being a gamedev

SNEAK PEAK:

Here is a Sneak Peak at the Main Menu*

Above are other Browser Fnaf Games Compared to Fnaf: Web Edition

The differences are HUGE!

Fullscreen Feature for best gameplay is also now confirmed!!!

Lmk what u want to see next!!!

FOLLOW FOR UPDATES!

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For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

I'm doing some work on controller compatibility!

It's almost done, I just need to map a few more things and then we're good!

Credit to whoever made the controller art!

#GameDev #IndieGames #Platformer

In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.

Having trouble with [SECRET LEVEL THAT SHALL NOT BE NAMED]? Download the updated patch, intended to fix a handful of issues within [CLASSIFIED FINAL LEVEL].