General in Game Dev

Post GameDev things!


Time to dig up some bones from the past!
This is my first devlog ever, and I’m diving into the remake of the game I made for my college capstone. Come check it out and see how I’m upgrading it with everything I’ve learned since then!
I have a small suggestion. You know (probably) that I'm developing a full version of my game. I don't know what to do with the energy. Show without the tablet or show when the tablet is up?
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⭐️Summer 2025 Progress Report⭐️
Most of the Summer has been spent animating the expanded roster and dealing with distracting sidequests.
Take a look to see how the new ponies move!



For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

POPGOES Arcade: Fighting Chance is... WRAPPED UP!
The latest, and hopefully last update for POPGOES Arcade is now live on Steam! Adding, changing, fixing a bunch of stuff!
Check out the changelog: https://store.steampowered.com/news/app/1986840/view/50395805694…


































































































Designing Levels That Tell Stories
I'm always looking for ways to add variety to my levels—making them fun to explore, full of surprises, and visually rich with storytelling.
In Lobo, every path has a purpose, and every obstacle has a story behind it.