Screenshot Saturday in Game Dev
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Post GameDev things!
Shi’s Tactical Advice for #ScreenshotSaturday
Your enemies won’t wait. Whether through precision or overwhelming force, your team’s synergy will decide the outcome.
The question remains: Will you outsmart them before they outmaneuver you?
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I've updated some levels to insert Luna block. This challenge blocks are for players who want extra challenge.
Here are some shots featuring Luna blocks:
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Working on a new game!
(I'm actually remaking a remake of a game I made a year ago or more.)
This time I'm using Turbowarp with custom extensions so I don't have to worry about any limits because of vanilla Scratch. In fact, I won't even upload in there.
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The Dialogue update is now in Sprite's Honor!
There's so much to learn about the fairies on Isle Fae through conversation!
So what are you waiting for? Head over to the early access of Sprite's Honor on Steam - https://store.steampowered.com/app/2861360/Sprites_Honor/
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Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more.
The card collecting minigame will be lit tbh, but I will move on now to something new now.
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I tried my hardest to make even Insectile's button prompts cute. Did it work?
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Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location