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For day 570 of coding, I have placed information of the players horizontal and vertical speed on screen for debug purposes


For day 569 of coding, I redesigned the button press indicators to be more readable and clear to which buttons are being pressed


All ACTs for Plantergeist are finished, and I even gave them a cute animation for when they're happy!


For day 568 of coding, I made text that will appear when any of the arrow or shift keys are pressed. For some reason; the shift key, up key, and either left or right doesn't work together
Shift works completely fine with the WASD keys

I just released another new song onto SoundCloud! This song is called Afterlife City, and it's the theme for FAUXTALE's first main area of the same name. Listen to the song here:
https://soundcloud.com/l8ta8tw8/afterlife-city
(sprites are subject to change)


For day 567 of coding, I have set the player animation to a single frame whenever they are dashing