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⚡ Meet the Electrician, who looks no different than a crazy scientist ⚡
A true test of skill and strategy, Ayasa must outsmart this formidable adversary to survive.
But can you really handle the shock?


For day 619 of coding, I have changed how the starting room is placed in order to fit the map's grid. For added context, each zone is an 8x8 tiles area that a room can be placed in
All five racers are in crowded to get through within the their mask collision. The test play I got stuck in the solid road to get out. Player racer to come to the nearest maker to get out of solid. Shorten the mask for open window to go through.


I made this new theme and design for a future area in FAUXTALE, but I'm wondering if I should keep it or if it's too boring. What do you think?
The context for this image and song will be revealed after the poll ends.
9 votes Voting finished


Screenshots of a platformer prototype I’ve been working on. Character can run, jump, throw goop, crawl and climb ladders, though no animations have been added in yet.











Castle Of Thieves (Coming Soon on Mobile)
Please Follow my page to get updated on the development of COT.
https://www.facebook.com/SleepyApe
Soon on Mobile.





For day 618 of coding, I made a grid-based mini-map that shows the location of rooms via zones. So far, it only shows the starting room's location; and I'll need to adjust that room to better fit that grid