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Practicing using color palettes and more unique character designs.

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w.i.p

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For 651 of coding, I tried to implement code to change the font size based on the view size. It did not work how I imagined

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осталось доделать физику и спринт, после этого начну заниматься врагами!! (НЕАКТУАЛЬНО!!!)

I just have to finish the physics and sprint, after that I’ll start dealing with the enemies!! (NOT RELEVANT!!!)

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I made my own game in GameMaker Studios 2

Snippets b080-5 and b080-6 for Archa's Early Access are out now!

See the changelog here: https://wasdnm.itch.io/archa/devlog/823147/snippet-b080-5-6-out-…

Get the game for free here: https://gamejolt.com/games/archa/914360 (GameJolt)

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Changed the old hit collision vfx to be more dynamic and adaptable to the hit angle.

I think it would look much better now!

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

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sans fauxtale

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For day 650 of coding; I have the count be placed below the mini-map, or the corner if no map is present

Idea time:

What if in FAUXTALE, each enemy has a Type A and a Type B with different lines of dialogue and attacks?

This could help the game’s replayability and overall make it more fun to play.

What do you think?

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  9 votes Voting finished